Designer & Programmer
A small arcade-style game jam entry
Experience
Designed and developed an arcade-style top-down game in Unreal for a 3-day game jam. Written in C++ with Blueprints for prototyping. Acted as game designer, technical designer, technical artist, and gameplay programmer. Authored all code and assets except fonts.

Tools
Unreal, C++, GitHub, Blender, Photoshop, Figma, Ableton, Trello

For more info, view this project on Itch: sjhope.itch.io/lov

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